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  • https://github.com/DarkStarSword/3d-fixes/commits/master https://github.com/DarkStarSword/3d-fixes/commit/7622a2940530d3a14b4bb1b556cdbbbfb0e3dec6
    5 KB (860 words) - 23:50, 5 September 2016

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  • https://github.com/DarkStarSword/3d-fixes/blob/c8956ee23d6ad7518dd31b1bbe6c2467b10c158c/Montague%27s%20Mount * UI: https://github.com/DarkStarSword/3d-fixes/blob/acf86f567ef91cfc6e6d5557294f0bf47bc7d337/Montague%27s%20Mount
    64 KB (10,078 words) - 21:36, 8 September 2019
  • ...ce per frame, which keeps a performance impact low. This was created by ''DarkStarSword''. ...om-shaders Described here] The actual shader is found [https://github.com/DarkStarSword/3d-fixes/blob/e0f67a3bed5fa90d8823a31b014e607f51c4fefc/inverse-cs.hlsl here
    28 KB (6,830 words) - 18:31, 24 December 2023
  • ...Inspector (old versions): Download this [https://raw.githubusercontent.com/DarkStarSword/3d-fixes/master/CustomSettingNames_en-EN.xml CustomSettingNames_en-EN.xml] ...m Geforce Profile Manager is available: [https://raw.githubusercontent.com/DarkStarSword/3d-fixes/master/__profiles__/sanitise_nv_profiles.py here]
    52 KB (7,321 words) - 17:11, 27 November 2019
  • Related awesome post from DarkStarSword regarding fixing shadows:[https://forums.geforce.com/default/topic/766890/3
    8 KB (1,339 words) - 02:17, 26 August 2016
  • https://github.com/DarkStarSword/3d-fixes/commits/master https://github.com/DarkStarSword/3d-fixes/commit/7622a2940530d3a14b4bb1b556cdbbbfb0e3dec6
    5 KB (860 words) - 23:50, 5 September 2016
  • [https://github.com/DarkStarSword/3d-fixes/commit/f9f24ac4e69b0e7e9c2bac432258e92486a9eb8e#diff-1301562854974 ...deced9a9437db0fcf3f5a2deb1f5669880 FCPrimal: Fix tile lighting clipping · DarkStarSword/3d-fixes@135aeed · GitHub]
    17 KB (2,036 words) - 19:59, 30 March 2017

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