Difference between revisions of "User:Helifax"

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(Created page with "Lesson 0;)) Before installing HelixMod Wrapper: 700px After installing HelixMod Wrapper: 700px")
 
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Lesson 0;))
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== Lesson 0 ==
  
 
Before installing HelixMod Wrapper:
 
Before installing HelixMod Wrapper:
Line 6: Line 6:
 
After installing HelixMod Wrapper:
 
After installing HelixMod Wrapper:
 
[[File:TheBall_after.jpg|700px]]
 
[[File:TheBall_after.jpg|700px]]
 +
 +
<br>
 +
== Lesson 1 ==
 +
 +
Before removing the lens flare:
 +
[[File:TheBall01_before.jpg|700px]]
 +
 +
After removing the lens flare:
 +
[[File:TheBall02_after.jpg|700px]]
 +
 +
<nowiki>//
 +
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
 +
//
 +
// Parameters:
 +
//
 +
//  float4 CameraPosition;
 +
//  float4 CameraRight;
 +
//  float4 CameraUp;
 +
//  float3 ExponentialFogColor;
 +
//  float3 ExponentialFogLightVector;
 +
//  float3 ExponentialFogParameters;
 +
//  float4 FogDistanceScale;
 +
//  float4 FogExtinctionDistance;
 +
//  float4 FogInScattering[4];
 +
//  float4 FogMaxHeight;
 +
//  float4 FogMinHeight;
 +
//  float4 FogStartDistance;
 +
//  float3 LightInscatteringColor;
 +
//  float4x4 LocalToWorld;
 +
//  float4x4 ViewProjectionMatrix;
 +
//  float bUseExponentialHeightFog;
 +
//
 +
//
 +
// Registers:
 +
//
 +
//  Name                      Reg  Size
 +
//  ------------------------- ----- ----
 +
//  ViewProjectionMatrix      c0      4
 +
//  CameraPosition            c4      1
 +
//  LocalToWorld              c6      4
 +
//  FogInScattering          c10      4
 +
//  CameraRight              c14      1
 +
//  CameraUp                  c15      1
 +
//  bUseExponentialHeightFog  c16      1
 +
//  ExponentialFogParameters  c17      1
 +
//  ExponentialFogColor      c18      1
 +
//  LightInscatteringColor    c19      1
 +
//  ExponentialFogLightVector c20      1
 +
//  FogDistanceScale          c21      1
 +
//  FogExtinctionDistance    c22      1
 +
//  FogStartDistance          c23      1
 +
//  FogMinHeight              c24      1
 +
//  FogMaxHeight              c25      1
 +
//
 +
 +
    vs_3_0
 +
    def c5, 0.00100000005, 1, 0, -1
 +
    def c26, 0.159154937, 0.5, 6.28318548, -3.14159274
 +
    dcl_position v0
 +
    dcl_tangent v1
 +
    dcl_blendweight v2
 +
    dcl_texcoord v3
 +
    dcl_texcoord1 v4
 +
    dcl_texcoord2 v5
 +
    dcl_texcoord o0.xy
 +
    dcl_texcoord1 o1
 +
    dcl_texcoord2 o2
 +
    dcl_texcoord4 o3
 +
    dcl_texcoord5 o4
 +
    dcl_texcoord6 o5
 +
    dcl_position o6
 +
    mul r0, c7, v0.y
 +
    mad r0, c6, v0.x, r0
 +
    mad r0, c8, v0.z, r0
 +
    mad r0, c9, v0.w, r0
 +
    mad r1.x, v2.x, c26.x, c26.y
 +
    frc r1.x, r1.x
 +
    mad r1.x, r1.x, c26.z, c26.w
 +
    sincos r2.xy, r1.x
 +
    mul r1, r2.y, c14
 +
    mad r1, -r2.x, c15, r1
 +
    mul r3, r2.x, c14
 +
    mad r2, r2.y, c15, r3
 +
    mul r3.xy, v1.zwzw, v1
 +
    add r3.zw, -c26.y, v3.xyxy
 +
    mul r3.xy, r3.zwzw, r3
 +
    mad r0, r3.x, r1, r0
 +
    mad r0, r3.y, r2, r0
 +
    mul r3.xyz, r1.zxyw, r2.yzxw
 +
    mad r3.xyz, r1.yzxw, r2.zxyw, -r3
 +
    nrm r4.xyz, r3
 +
    mul r3, r0.y, c1
 +
    mad r3, c0, r0.x, r3
 +
    mad r3, c2, r0.z, r3
 +
    mad r3, c3, r0.w, r3
 +
    mad r5.xyz, r0, -c4.w, c4
 +
    dp3 o5.x, r1, r5
 +
    dp3 o5.y, r2, r5
 +
    dp3 o5.z, r4, r5
 +
    abs r0.w, c16.x
 +
    if_lt -r0.w, r0.w
 +
      add r1.xyz, r0, -c4
 +
      dp3 r0.w, r1, r1
 +
      rsq r0.w, r0.w
 +
      rcp r1.w, r0.w
 +
      mul r1.w, r1.w, c17.x
 +
      slt r2.x, c5.x, r1_abs.z
 +
      mul r2.y, r1.z, -c17.y
 +
      exp r2.y, r2.y
 +
      add r2.y, -r2.y, c5.y
 +
      mul r2.z, r1.z, c17.y
 +
      rcp r2.z, r2.z
 +
      mul r2.y, r2.z, r2.y
 +
      mad r2.y, r1.w, r2.y, -r1.w
 +
      mad r1.w, r2.x, r2.y, r1.w
 +
      mul r1.xyz, r0.w, r1
 +
      dp3 r0.w, c20, r1
 +
      slt r1.x, r0.w, c17.z
 +
      mov r2.xyz, c18
 +
      add r4.xyz, r2, c19
 +
      mul r5.xyz, r4, c26.y
 +
      add r1.y, r0.w, c5.y
 +
      mov r6.y, c5.y
 +
      add r1.z, r6.y, c17.z
 +
      rcp r1.z, r1.z
 +
      mul_sat r1.y, r1.z, r1.y
 +
      mad r2.xyz, r4, c26.y, -r2
 +
      mad r2.xyz, r1.y, r2, c18
 +
      add r0.w, r0.w, -c17.z
 +
      add r1.y, r6.y, -c17.z
 +
      rcp r1.y, r1.y
 +
      mul_sat r0.w, r0.w, r1.y
 +
      mul r0.w, r0.w, r0.w
 +
      mov r1.y, c26.y
 +
      mad r4.xyz, r4, -r1.y, c19
 +
      mad r4.xyz, r0.w, r4, r5
 +
      lrp r5.xyz, r1.x, r2, r4
 +
      exp r0.w, -r1.w
 +
      min r0.w, r0.w, c5.y
 +
      add r1.x, -r0.w, c5.y
 +
      mul o3.xyz, r1.x, r5
 +
      mov o3.w, r0.w
 +
    else
 +
      add r0.xyz, r0, -c4
 +
      dp3 r0.x, r0, r0
 +
      rsq r0.x, r0.x
 +
      rcp r0.x, r0.x
 +
      mov r1.z, c4.z
 +
      add r2, -r1.z, c24
 +
      sge r0.y, c5.x, r0_abs.z
 +
      lrp r1.x, r0.y, c5.x, r0.z
 +
      rcp r0.y, r1.x
 +
      mul_sat r2, r0.y, r2
 +
      add r1, -r1.z, c25
 +
      mul_sat r1, r0.y, r1
 +
      add r0, r0.x, -c23
 +
      max r0, r0, c5.z
 +
      add r1, -r2, r1
 +
      mul r0, r0, r1_abs
 +
      slt r1, r0, c22
 +
      mul r0, r0, c21
 +
      exp r2.x, r0.x
 +
      exp r2.y, r0.y
 +
      exp r2.z, r0.z
 +
      exp r2.w, r0.w
 +
      mul r0, r1, r2
 +
      mad r1, r1, r2, c5.w
 +
      mul r2.xyz, r1.x, c10
 +
      mov r2.w, r0.x
 +
      mul r2, r0.y, r2
 +
      mad r2.xyz, r1.y, c11, r2
 +
      mul r2, r0.z, r2
 +
      mad r2.xyz, r1.z, c12, r2
 +
      mul r0, r0.w, r2
 +
      mad o3.xyz, r1.w, c13, r0
 +
      mov o3.w, r0.w
 +
    endif
 +
    mov o0.xy, v3
 +
    mov o1, v4
 +
    mov o2, v5
 +
    mov o4, r3
 +
    mov o5.w, c5.y
 +
    mov o6, r3
 +
 +
// approximately 123 instruction slots used
 +
</nowiki>

Revision as of 11:57, 27 August 2014

Lesson 0

Before installing HelixMod Wrapper: TheBall before.jpg

After installing HelixMod Wrapper: TheBall after.jpg


Lesson 1

Before removing the lens flare: TheBall01 before.jpg

After removing the lens flare: TheBall02 after.jpg

//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
//   float4 CameraPosition;
//   float4 CameraRight;
//   float4 CameraUp;
//   float3 ExponentialFogColor;
//   float3 ExponentialFogLightVector;
//   float3 ExponentialFogParameters;
//   float4 FogDistanceScale;
//   float4 FogExtinctionDistance;
//   float4 FogInScattering[4];
//   float4 FogMaxHeight;
//   float4 FogMinHeight;
//   float4 FogStartDistance;
//   float3 LightInscatteringColor;
//   float4x4 LocalToWorld;
//   float4x4 ViewProjectionMatrix;
//   float bUseExponentialHeightFog;
//
//
// Registers:
//
//   Name                      Reg   Size
//   ------------------------- ----- ----
//   ViewProjectionMatrix      c0       4
//   CameraPosition            c4       1
//   LocalToWorld              c6       4
//   FogInScattering           c10      4
//   CameraRight               c14      1
//   CameraUp                  c15      1
//   bUseExponentialHeightFog  c16      1
//   ExponentialFogParameters  c17      1
//   ExponentialFogColor       c18      1
//   LightInscatteringColor    c19      1
//   ExponentialFogLightVector c20      1
//   FogDistanceScale          c21      1
//   FogExtinctionDistance     c22      1
//   FogStartDistance          c23      1
//   FogMinHeight              c24      1
//   FogMaxHeight              c25      1
//

    vs_3_0
    def c5, 0.00100000005, 1, 0, -1
    def c26, 0.159154937, 0.5, 6.28318548, -3.14159274
    dcl_position v0
    dcl_tangent v1
    dcl_blendweight v2
    dcl_texcoord v3
    dcl_texcoord1 v4
    dcl_texcoord2 v5
    dcl_texcoord o0.xy
    dcl_texcoord1 o1
    dcl_texcoord2 o2
    dcl_texcoord4 o3
    dcl_texcoord5 o4
    dcl_texcoord6 o5
    dcl_position o6
    mul r0, c7, v0.y
    mad r0, c6, v0.x, r0
    mad r0, c8, v0.z, r0
    mad r0, c9, v0.w, r0
    mad r1.x, v2.x, c26.x, c26.y
    frc r1.x, r1.x
    mad r1.x, r1.x, c26.z, c26.w
    sincos r2.xy, r1.x
    mul r1, r2.y, c14
    mad r1, -r2.x, c15, r1
    mul r3, r2.x, c14
    mad r2, r2.y, c15, r3
    mul r3.xy, v1.zwzw, v1
    add r3.zw, -c26.y, v3.xyxy
    mul r3.xy, r3.zwzw, r3
    mad r0, r3.x, r1, r0
    mad r0, r3.y, r2, r0
    mul r3.xyz, r1.zxyw, r2.yzxw
    mad r3.xyz, r1.yzxw, r2.zxyw, -r3
    nrm r4.xyz, r3
    mul r3, r0.y, c1
    mad r3, c0, r0.x, r3
    mad r3, c2, r0.z, r3
    mad r3, c3, r0.w, r3
    mad r5.xyz, r0, -c4.w, c4
    dp3 o5.x, r1, r5
    dp3 o5.y, r2, r5
    dp3 o5.z, r4, r5
    abs r0.w, c16.x
    if_lt -r0.w, r0.w
      add r1.xyz, r0, -c4
      dp3 r0.w, r1, r1
      rsq r0.w, r0.w
      rcp r1.w, r0.w
      mul r1.w, r1.w, c17.x
      slt r2.x, c5.x, r1_abs.z
      mul r2.y, r1.z, -c17.y
      exp r2.y, r2.y
      add r2.y, -r2.y, c5.y
      mul r2.z, r1.z, c17.y
      rcp r2.z, r2.z
      mul r2.y, r2.z, r2.y
      mad r2.y, r1.w, r2.y, -r1.w
      mad r1.w, r2.x, r2.y, r1.w
      mul r1.xyz, r0.w, r1
      dp3 r0.w, c20, r1
      slt r1.x, r0.w, c17.z
      mov r2.xyz, c18
      add r4.xyz, r2, c19
      mul r5.xyz, r4, c26.y
      add r1.y, r0.w, c5.y
      mov r6.y, c5.y
      add r1.z, r6.y, c17.z
      rcp r1.z, r1.z
      mul_sat r1.y, r1.z, r1.y
      mad r2.xyz, r4, c26.y, -r2
      mad r2.xyz, r1.y, r2, c18
      add r0.w, r0.w, -c17.z
      add r1.y, r6.y, -c17.z
      rcp r1.y, r1.y
      mul_sat r0.w, r0.w, r1.y
      mul r0.w, r0.w, r0.w
      mov r1.y, c26.y
      mad r4.xyz, r4, -r1.y, c19
      mad r4.xyz, r0.w, r4, r5
      lrp r5.xyz, r1.x, r2, r4
      exp r0.w, -r1.w
      min r0.w, r0.w, c5.y
      add r1.x, -r0.w, c5.y
      mul o3.xyz, r1.x, r5
      mov o3.w, r0.w
    else
      add r0.xyz, r0, -c4
      dp3 r0.x, r0, r0
      rsq r0.x, r0.x
      rcp r0.x, r0.x
      mov r1.z, c4.z
      add r2, -r1.z, c24
      sge r0.y, c5.x, r0_abs.z
      lrp r1.x, r0.y, c5.x, r0.z
      rcp r0.y, r1.x
      mul_sat r2, r0.y, r2
      add r1, -r1.z, c25
      mul_sat r1, r0.y, r1
      add r0, r0.x, -c23
      max r0, r0, c5.z
      add r1, -r2, r1
      mul r0, r0, r1_abs
      slt r1, r0, c22
      mul r0, r0, c21
      exp r2.x, r0.x
      exp r2.y, r0.y
      exp r2.z, r0.z
      exp r2.w, r0.w
      mul r0, r1, r2
      mad r1, r1, r2, c5.w
      mul r2.xyz, r1.x, c10
      mov r2.w, r0.x
      mul r2, r0.y, r2
      mad r2.xyz, r1.y, c11, r2
      mul r2, r0.z, r2
      mad r2.xyz, r1.z, c12, r2
      mul r0, r0.w, r2
      mad o3.xyz, r1.w, c13, r0
      mov o3.w, r0.w
    endif
    mov o0.xy, v3
    mov o1, v4
    mov o2, v5
    mov o4, r3
    mov o5.w, c5.y
    mov o6, r3

// approximately 123 instruction slots used