Difference between revisions of "Driver Profile Settings"
m (Spacing between sections) |
(Add info about laser sight from TsaebehT) |
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Line 152: | Line 152: | ||
=== StereoVRRefreshRateOverride (0x708db8c8) === | === StereoVRRefreshRateOverride (0x708db8c8) === | ||
=== StereoVRVsync (0x708db8c9) === | === StereoVRVsync (0x708db8c9) === | ||
+ | |||
+ | |||
+ | == Laser Sight Settings == | ||
+ | |||
+ | TsaebehT created a guide with more information about these settings: [https://forums.geforce.com/default/topic/813727/guide-correcting-off-centering-lasersight/ Guide: Correcting/Off-Centering LaserSight] | ||
+ | |||
+ | === LaserSightEnabled (0x7054837a) === | ||
+ | {| class="wikitable" | ||
+ | | 0x00000000 || Laser sight disabled | ||
+ | |- | ||
+ | | 0x00000001 || Laser sight enabled | ||
+ | |} | ||
+ | |||
+ | === LaserXAdjust (0x7057e831) === | ||
+ | Horizontal adjustment encoded as a hex float between 0.0 (left) and 2.0 (right). Default: 1.0 (center) | ||
+ | |||
+ | === LaserYAdjust (0x70225308) === | ||
+ | Horizontal adjustment encoded as a hex float between 0.0 (top) and 2.0 (bottom). Default: 1.0 (center) | ||
+ | |||
+ | === LaserZAdjust (0x7014fca2) === | ||
+ | === LaserSight (0x7058b6e1) === | ||
+ | === LaserSightFile (0x707ac50d) === | ||
+ | === LaserSightIndex (0x70da83c6) === | ||
+ | === LaserSightProperty (0x7032243a) === | ||
Line 236: | Line 260: | ||
=== StereoUnsuggestSettings (0x7017861c) === | === StereoUnsuggestSettings (0x7017861c) === | ||
=== FavorSZ (0x705faed7) === | === FavorSZ (0x705faed7) === | ||
− | |||
− | |||
− | |||
− | |||
− | |||
=== StereoPointer (0x70364596) === | === StereoPointer (0x70364596) === | ||
=== GameSpecific0 (0x702244b7) === | === GameSpecific0 (0x702244b7) === | ||
Line 249: | Line 268: | ||
=== MaxVertexCount (0x709e4a94) === | === MaxVertexCount (0x709e4a94) === | ||
=== PartialClearMode (0x709794cc) === | === PartialClearMode (0x709794cc) === | ||
− | |||
− | |||
− | |||
=== StereoRefreshDefaultOn (0x702ba385) === | === StereoRefreshDefaultOn (0x702ba385) === | ||
=== MixedTnL (0x70bd11e0) === | === MixedTnL (0x70bd11e0) === |
Revision as of 04:19, 24 February 2015
This page is a work in progress - feel free to expand it with extra knowledge, before & after screenshots, etc.
Contents
[hide]- 1 Tools
- 2 NVIDIA Inspector Custom Stereo Settings Names
- 3 The Mystery Stereo Setting 0x701EB457
- 4 Notable Settings
- 5 More Settings
- 6 Compatibility Mode Settings
- 7 VR Direct Settings
- 8 Laser Sight Settings
- 9 Key Bindings
- 9.1 StereoToggle (0x70d76b8b)
- 9.2 StereoSeparationAdjustLess (0x705d1e02)
- 9.3 StereoSeparationAdjustMore (0x70ab8d32)
- 9.4 StereoConvergenceAdjustLess (0x70d4add7)
- 9.5 StereoConvergenceAdjustMore (0x701ed576)
- 9.6 SaveStereoImage (0x70121853)
- 9.7 WriteConfig (0x700498b3)
- 9.8 DeleteConfig (0x70c73ba2)
- 9.9 ToggleLaserSight (0x70b7bd1f)
- 9.10 LaserAdjustXPlus (0x70d8bae6)
- 9.11 LaserAdjustXMinus (0x7048b7dc)
- 9.12 LaserAdjustYPlus (0x7024eda4)
- 9.13 LaserAdjustYMinus (0x70fb9e1e)
- 9.14 GammaAdjustMore (0x703f4521)
- 9.15 GammaAdjustLess (0x70e8420c)
- 9.16 StereoVerticalAdjustMore (0x7087fe61)
- 9.17 StereoVerticalAdjustLess (0x703acfc6)
- 9.18 StereoHorizontalAdjustMore (0x70062f07)
- 9.19 StereoHorizontalAdjustLess (0x70871a39)
- 9.20 ToggleAutoConvergence (0x70085de3)
- 9.21 ToggleAutoConvergenceRestore (0x703bc51e)
- 9.22 RHWAtScreenMore (0x7066a22e)
- 9.23 RHWAtScreenLess (0x709139ad)
- 9.24 RHWLessAtScreenMore (0x704e4bca)
- 9.25 RHWLessAtScreenLess (0x70b378a1)
- 9.26 CutoffNearDepthLess (0x70d1bdb5)
- 9.27 CutoffNearDepthMore (0x7020c991)
- 9.28 CutoffFarDepthLess (0x704c9a46)
- 9.29 CutoffFarDepthMore (0x70fbc04d)
- 9.30 CutoffStepLess (0x704b45c7)
- 9.31 CutoffStepMore (0x700f2971)
- 9.32 GlassesDelayPlus (0x701fc5b4)
- 9.33 GlassesDelayMinus (0x70b8a743)
- 10 Unidentified Settings
- 10.1 Time (0x70ad05c8)
- 10.2 RunTimeName (0x701a8be4) - text
- 10.3 EnableConsumerStereoSupport (0x70cb9168)
- 10.4 StereoViewer (0x704915a1)
- 10.5 StereoViewerType (0x708f9ef7)
- 10.6 ShowAllViewerTypes (0x708e5cb4)
- 10.7 StereoAdjustEnable (0x70538ab1)
- 10.8 StereoDisableTnL (0x70633bd9)
- 10.9 StereoTransformationType (0x70c27e3c)
- 10.10 StereoSeparation (0x70933c00)
- 10.11 StereoSeparationStep (0x7082555b)
- 10.12 StereoConvergenceMultiplier (0x70efbb5b)
- 10.13 RHW2DDetectionMin (0x7029432b)
- 10.14 RHWGreaterAtScreen (0x702c861a)
- 10.15 RHWEqualAtScreen (0x70ab2e09)
- 10.16 RHWLessAtScreen (0x70381472)
- 10.17 AutoConvergence (0x702a0ab2)
- 10.18 AutoConvergenceAdjustPace (0x70bf3c6b)
- 10.19 StereoToggleMode (0x70d76b8c)
- 10.20 StereoSuggestSettings (0x706315af)
- 10.21 StereoUnsuggestSettings (0x7017861c)
- 10.22 FavorSZ (0x705faed7)
- 10.23 StereoPointer (0x70364596)
- 10.24 GameSpecific0 (0x702244b7)
- 10.25 StereoDefaultOn (0x70ab30a7)
- 10.26 FrustumAdjustMode (0x70a1411a)
- 10.27 MonitorSize (0x7086ebe9)
- 10.28 MaxMonitorSize (0x7032022c)
- 10.29 MaxVertexCount (0x709e4a94)
- 10.30 PartialClearMode (0x709794cc)
- 10.31 StereoRefreshDefaultOn (0x702ba385)
- 10.32 MixedTnL (0x70bd11e0)
- 10.33 StereoGamma (0x70c8b5d1)
- 10.34 LineCodeColor (0x70dc4a12)
- 10.35 LeftAnaglyphFilter (0x70d51cd1)
- 10.36 RightAnaglyphFilter (0x70f4a930)
- 10.37 InterleavePattern0 (0x70b1c8cc)
- 10.38 InterleavePattern1 (0x7091a772)
- 10.39 StereoForceVSync (0x70aae185)
- 10.40 StereoColorKey (0x70e5773b)
- 10.41 ZDirection (0x70b17872)
- 10.42 StereoCompatibility (0x70a2000e)
- 10.43 LeftColorFilter0 (0x70ac6888)
- 10.44 LeftColorFilter1 (0x7090b6ca)
- 10.45 RightColorFilter0 (0x70b9a2f7)
- 10.46 RightColorFilter1 (0x70aca0cc)
- 10.47 SharpVPI (0x706e0041)
- 10.48 StereoMode (0x701baa09)
- 10.49 Watchdog (0x700a5654)
- 10.50 StereoOSDEnable (0x70f455aa)
- 10.51 StereoOrthoEnable (0x703564f6)
- 10.52 StereoNotSupported (0x709aa171)
- 10.53 ModesetWarning (0x70969bb0)
- 10.54 StereoFirstTime (0x70af6400)
- 10.55 StereoRefreshRate (0x70ded3c0)
- 10.56 GameConfigs (0x704a905a)
- 10.57 CompareEyes (0x70729e58)
- 10.58 CompareFrom (0x70efb726)
- 10.59 StereoImageType (0x7097906c)
- 10.60 SnapShotQuality (0x7004e7a6)
- 10.61 NoLockSubstitute (0x7005ad16)
- 10.62 PushbufSubstituteSize (0x7054fbf8)
- 10.63 DiscardHotkeys (0x70175566)
- 10.64 StereoLCDPatternType (0x707cfb97)
- 10.65 GlassesSwitchDelay (0x70057bb6)
- 10.66 StartZBit (0x7044d7a6)
- 10.67 DisableOnOutOfMemory (0x70c71508)
- 10.68 StereoWindowedEnable (0x709b3484)
- 10.69 AllowNonExclusiveStereo (0x702c7709)
- 10.70 Rhwinf (0x706e1913)
- 10.71 Rhwscr (0x70a4995c)
- 10.72 Zinf (0x70fc13ad)
- 10.73 Zscr (0x707f0e69)
- 10.74 InGameLaserSight (0x7064f0c2)
- 10.75 StereoCutoffDepthNear (0x7050e011)
- 10.76 StereoCutoffDepthFar (0x70add220)
- 10.77 EnableCE (0x702b8c95)
- 10.78 MediaPlayer (0x70a8fc7f)
- 10.79 StereoDX9 (0x70d10d2b)
- 10.80 StereoMsgVerticalOffset (0x70160ebf)
- 10.81 LaserSightTrigger (0x70031b88)
- 10.82 StereoLaserSightMaxCount (0x70bc864d)
- 10.83 StereoLaserSightCount (0x70077042)
- 10.84 StereoEasyZCheck (0x70b6d6ed)
- 10.85 StereoStrictLSCheck (0x709bc378)
- 10.86 StereoDisableAsync (0x70de5533)
- 10.87 EnablePartialStereoBlit (0x7096eced)
- 10.88 StereoNoDepthOverride (0x709dea62)
- 10.89 StereoShaderMatrixCheck (0x7044f8fb)
- 10.90 StereoLogShaders (0x7052bdd0)
- 10.91 StereoEpsilon (0x70e5a749)
- 10.92 DelayedStereoDesktop (0x7042eef1)
- 10.93 DX10VSCBNumber (0x70f8e408)
- 10.94 DX10DSCBNumber (0x70092d4a)
- 10.95 InGameLaserSightDX9States (0x706139ad)
- 10.96 StereoMiscFlags (0x70ccb5f0)
- 10.97 StereoHiddenProfile (0x70e46f20)
- 10.98 StereoLinkDll (0x70e46f2a) - text
- 10.99 EnableStereoCursor (0x70e46f2b)
- 10.100 CreateStereoDTAfterPresentNum (0x70a7fc7f)
- 10.101 Date_Rel (0x705fafec) - text
- 10.102 Game (0x70c8d48e) - text
- 10.103 Style (0x709cc5e0) - text
- 10.104 Publisher (0x706c7030) - text
- 10.105 Developer (0x703c4026) - text
- 10.106 API (0x70b5603f) - text
- 10.107 Value (0x7049c7ec)
- 10.108 Compat (0x7051e5f5)
- 10.109 PF_Issues (0x704cde5a) - text
- 10.110 P1SH0 (0x70998683) - text
- 10.111 V1SH0 (0x70e6a3cf) - text
- 10.112 PSH0 (0x7046516e) - text
- 10.113 VSH0 (0x708b7af8) - text
- 10.114 VSH1 (0x708b7af9) - text
- 10.115 VSH2 (0x708b7afa) - text
- 10.116 VSH3 (0x708b7afb) - text
- 10.117 VSH4 (0x708b7afc) - text
- 10.118 VSH5 (0x708b7afd) - text
- 10.119 VSH6 (0x708b7afe) - text
- 10.120 VSH7 (0x708b7aff) - text
- 10.121 VSH8 (0x708b7b00) - text
- 10.122 VSH9 (0x708b7b01) - text
- 10.123 VSH10 (0x708b7b02) - text
Tools
There are two tools that can be used to edit the game profiles:
NVIDIA Inspector (English mirror)
and
Note that NVIDIA Inspector has some bugs and limitations, which may prevent some settings from being displayed (e.g. almost any text setting) and in some cases edited in full (Helifax noted this prevents changes to 2DDHUDSettings from taking effect).
NVIDIA Inspector Custom Stereo Settings Names
Download this CustomSettingNames_en-EN.xml file to replace the one from NVIDIA Inspector, which will add all the settings listed on this page to the Stereo category.
The Mystery Stereo Setting 0x701EB457
This setting is known to be very important to stereo profiles.
Observations
- The mere existance of this setting on a DX9 profile will enable Stereo in windowed mode, regardless of the value.
- This setting is required to enable a lot of stereo related code in the driver.
- Certain other stereo settings (e.g. StereoTextureEnable) may be ignored without this setting.
Bit Definitions
0xFFFFFFFF | UNKNOWN :( |
Known Values
0x00000001 | Seen in many stereo profiles created with Ctrl+F7 |
0x2241AB21 | Used by many games (Aion, Prototype 2, ...) |
Notable Settings
StereoTextureEnable (0x70edb381)
Believed to control the heuristics that determine which texture render targets are stereoised and which are not.
Observations
- Setting this to all F's will turn a game into mono, suggesting that some high bits might filter out some render targets, rather than enabling them.
Bit Definitions
Chiri determined a number of these (see this post)
0x00000001 | [ET] = Stereoize render target textures which are of size or exceeding the size of the backbuffer (and are not square). |
0x00000002 | [ESMT] = Stereoize all non square render target textures smaller then backbuffer. |
0x00000004 | [ESQT] = Stereoize sqare render target textures. |
0x00000008 | [DBBST] = ??? |
0x00000010 | [DBBS] = ??? |
StereoUseMatrix (0x70e34a78)
- Able to automatically fix halo type issues in many games
Known Values
0x1945B570 | Used by Aion, Prototype 2, etc. |
StereoFlagsDX10 (0x702442fc)
- Able to resolve mono depth buffer issues in DirectX 11 games, such as Far Cry 4 and Ryse: Son of Rome.
Bit Definitions
0x00004000 | Fixes mono depth buffer issue in Far Cry 4 (SLI users can alternatively resolve this with custom SLI compatibility bits) |
0x00000024 | One of these two bits negated the separation value reported to 3Dmigoto in Far Cry 4, but not Max Payne 3? |
Known Values
0x1C22FE24 | Max Payne 3 (good profile to use for testing) |
StereoCutoff (0x709a1ddf)
Present in almost all Stereo profiles, but meaning unknown. My complete guess is that it may be related to driver heuristics to decide when the stereo correction formula is applied (e.g. for UI elements)?
Observations
- Setting this to 0x00000000 broke shadows in Miasmata
More Settings
StereoConvergence (0x708db8c5)
Stores the convergence value of a profile. Unsure of encoding - sometimes interpreting this as a float gives a reasonable value, but other times it doesn't.
Comments (0x704d456e) - text
Stores the comments displayed in the green text by the driver. Sometimes this is clearly an ASCII string, other times it is gibberish, suggesting that it is not always encoded the same way.
Developer_Issues (0x704f5928) - text
Alternate setting for the comments displayed in the green text by the driver.
StereoMemoEnabled (0x707f4b45)
0x00000000 | Green text disabled |
0x00000001 | Green text enabled |
Compatibility Mode Settings
Helifax created a guide with more information about these settings: Guide: How to Enable and TWEAK 3D Compatibility Mode in any DX11 Game
2DDHUDSettings (0x709adada)
2DDConvergence (0x709adadb)
Disable2DD (0x709adadd)
2DD_Notes (0x709adadc) - text
Notes displayed when compatibility mode is enabled
VR Direct Settings
These settings have appeared in recent drivers and are believed to be related to VR Direct:
StereoVRConvergenceBias (0x708db8c6)
StereoVRRefreshRateOverride (0x708db8c8)
StereoVRVsync (0x708db8c9)
Laser Sight Settings
TsaebehT created a guide with more information about these settings: Guide: Correcting/Off-Centering LaserSight
LaserSightEnabled (0x7054837a)
0x00000000 | Laser sight disabled |
0x00000001 | Laser sight enabled |
LaserXAdjust (0x7057e831)
Horizontal adjustment encoded as a hex float between 0.0 (left) and 2.0 (right). Default: 1.0 (center)
LaserYAdjust (0x70225308)
Horizontal adjustment encoded as a hex float between 0.0 (top) and 2.0 (bottom). Default: 1.0 (center)
LaserZAdjust (0x7014fca2)
LaserSight (0x7058b6e1)
LaserSightFile (0x707ac50d)
LaserSightIndex (0x70da83c6)
LaserSightProperty (0x7032243a)
Key Bindings
These are believed to be key bindings due to their names. It has not been confirmed if these override the registry settings or are ignored. Some of these settings may not work at all in recent drivers.
There is a good guide for how these are encoded here: Modifying All 3D Vision Control Key Combinations as You Need
StereoToggle (0x70d76b8b)
StereoSeparationAdjustLess (0x705d1e02)
StereoSeparationAdjustMore (0x70ab8d32)
StereoConvergenceAdjustLess (0x70d4add7)
StereoConvergenceAdjustMore (0x701ed576)
SaveStereoImage (0x70121853)
WriteConfig (0x700498b3)
DeleteConfig (0x70c73ba2)
ToggleLaserSight (0x70b7bd1f)
LaserAdjustXPlus (0x70d8bae6)
LaserAdjustXMinus (0x7048b7dc)
LaserAdjustYPlus (0x7024eda4)
LaserAdjustYMinus (0x70fb9e1e)
GammaAdjustMore (0x703f4521)
GammaAdjustLess (0x70e8420c)
StereoVerticalAdjustMore (0x7087fe61)
StereoVerticalAdjustLess (0x703acfc6)
StereoHorizontalAdjustMore (0x70062f07)
StereoHorizontalAdjustLess (0x70871a39)
ToggleAutoConvergence (0x70085de3)
NOTE: AFAIK this was never implemented
ToggleAutoConvergenceRestore (0x703bc51e)
NOTE: AFAIK this was never implemented
RHWAtScreenMore (0x7066a22e)
RHWAtScreenLess (0x709139ad)
RHWLessAtScreenMore (0x704e4bca)
RHWLessAtScreenLess (0x70b378a1)
CutoffNearDepthLess (0x70d1bdb5)
CutoffNearDepthMore (0x7020c991)
CutoffFarDepthLess (0x704c9a46)
CutoffFarDepthMore (0x70fbc04d)
CutoffStepLess (0x704b45c7)
CutoffStepMore (0x700f2971)
GlassesDelayPlus (0x701fc5b4)
NOTE: Believed to no longer work in recent drivers
GlassesDelayMinus (0x70b8a743)
NOTE: Believed to no longer work in recent drivers
Unidentified Settings
These setting names were found in the driver, but their purpose or whether they are even functional is unknown:
Time (0x70ad05c8)
RunTimeName (0x701a8be4) - text
EnableConsumerStereoSupport (0x70cb9168)
StereoViewer (0x704915a1)
StereoViewerType (0x708f9ef7)
ShowAllViewerTypes (0x708e5cb4)
StereoAdjustEnable (0x70538ab1)
StereoDisableTnL (0x70633bd9)
StereoTransformationType (0x70c27e3c)
StereoSeparation (0x70933c00)
StereoSeparationStep (0x7082555b)
StereoConvergenceMultiplier (0x70efbb5b)
RHW2DDetectionMin (0x7029432b)
RHWGreaterAtScreen (0x702c861a)
RHWEqualAtScreen (0x70ab2e09)
RHWLessAtScreen (0x70381472)
AutoConvergence (0x702a0ab2)
AutoConvergenceAdjustPace (0x70bf3c6b)
StereoToggleMode (0x70d76b8c)
StereoSuggestSettings (0x706315af)
StereoUnsuggestSettings (0x7017861c)
FavorSZ (0x705faed7)
StereoPointer (0x70364596)
GameSpecific0 (0x702244b7)
StereoDefaultOn (0x70ab30a7)
FrustumAdjustMode (0x70a1411a)
MonitorSize (0x7086ebe9)
MaxMonitorSize (0x7032022c)
MaxVertexCount (0x709e4a94)
PartialClearMode (0x709794cc)
StereoRefreshDefaultOn (0x702ba385)
MixedTnL (0x70bd11e0)
StereoGamma (0x70c8b5d1)
LineCodeColor (0x70dc4a12)
LeftAnaglyphFilter (0x70d51cd1)
RightAnaglyphFilter (0x70f4a930)
InterleavePattern0 (0x70b1c8cc)
InterleavePattern1 (0x7091a772)
StereoForceVSync (0x70aae185)
StereoColorKey (0x70e5773b)
ZDirection (0x70b17872)
StereoCompatibility (0x70a2000e)
LeftColorFilter0 (0x70ac6888)
LeftColorFilter1 (0x7090b6ca)
RightColorFilter0 (0x70b9a2f7)
RightColorFilter1 (0x70aca0cc)
SharpVPI (0x706e0041)
StereoMode (0x701baa09)
Watchdog (0x700a5654)
StereoOSDEnable (0x70f455aa)
StereoOrthoEnable (0x703564f6)
StereoNotSupported (0x709aa171)
ModesetWarning (0x70969bb0)
StereoFirstTime (0x70af6400)
StereoRefreshRate (0x70ded3c0)
GameConfigs (0x704a905a)
CompareEyes (0x70729e58)
CompareFrom (0x70efb726)
StereoImageType (0x7097906c)
SnapShotQuality (0x7004e7a6)
NoLockSubstitute (0x7005ad16)
PushbufSubstituteSize (0x7054fbf8)
DiscardHotkeys (0x70175566)
StereoLCDPatternType (0x707cfb97)
GlassesSwitchDelay (0x70057bb6)
StartZBit (0x7044d7a6)
DisableOnOutOfMemory (0x70c71508)
StereoWindowedEnable (0x709b3484)
AllowNonExclusiveStereo (0x702c7709)
Rhwinf (0x706e1913)
Rhwscr (0x70a4995c)
Zinf (0x70fc13ad)
Zscr (0x707f0e69)
InGameLaserSight (0x7064f0c2)
StereoCutoffDepthNear (0x7050e011)
StereoCutoffDepthFar (0x70add220)
EnableCE (0x702b8c95)
MediaPlayer (0x70a8fc7f)
StereoDX9 (0x70d10d2b)
StereoMsgVerticalOffset (0x70160ebf)
LaserSightTrigger (0x70031b88)
StereoLaserSightMaxCount (0x70bc864d)
StereoLaserSightCount (0x70077042)
StereoEasyZCheck (0x70b6d6ed)
StereoStrictLSCheck (0x709bc378)
StereoDisableAsync (0x70de5533)
EnablePartialStereoBlit (0x7096eced)
StereoNoDepthOverride (0x709dea62)
StereoShaderMatrixCheck (0x7044f8fb)
StereoLogShaders (0x7052bdd0)
StereoEpsilon (0x70e5a749)
DelayedStereoDesktop (0x7042eef1)
DX10VSCBNumber (0x70f8e408)
DX10DSCBNumber (0x70092d4a)
InGameLaserSightDX9States (0x706139ad)
StereoMiscFlags (0x70ccb5f0)
StereoHiddenProfile (0x70e46f20)
StereoLinkDll (0x70e46f2a) - text
EnableStereoCursor (0x70e46f2b)
CreateStereoDTAfterPresentNum (0x70a7fc7f)
Date_Rel (0x705fafec) - text
May contain the release date in the form YYYY-MM-DD 00:00:00
Game (0x70c8d48e) - text
Style (0x709cc5e0) - text
Publisher (0x706c7030) - text
Developer (0x703c4026) - text
API (0x70b5603f) - text
Usually contains "D3D" or sometimes gibberish (decoding issue?)