Difference between revisions of "List of glitches"

From Bo3b's School for Shaderhackers
Jump to: navigation, search
m (Protected "List of glitches" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
Line 1: Line 1:
 
This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each.
 
This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each.
  
 +
Easy
 
* HUD at screen depth
 
* HUD at screen depth
 
* Nameplates at screen depth
 
* Nameplates at screen depth
Line 6: Line 7:
 
* Skybox too close
 
* Skybox too close
  
 +
Medium
 
* Lights at screen depth
 
* Lights at screen depth
 
* Bloom at wrong depth
 
* Bloom at wrong depth
 
 
* Character halos
 
* Character halos
 +
* Decals
 +
 +
Hard
 
* Shadows at screen depth
 
* Shadows at screen depth
 
* Shadows doubled
 
* Shadows doubled
 +
* Depth mapped crosshair
 +
* Specular reflections
 +
 +
Super hard
 +
* Reflections

Latest revision as of 17:26, 6 August 2018

This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each.

Easy

  • HUD at screen depth
  • Nameplates at screen depth
  • Crosshair at screen depth
  • Skybox too close

Medium

  • Lights at screen depth
  • Bloom at wrong depth
  • Character halos
  • Decals

Hard

  • Shadows at screen depth
  • Shadows doubled
  • Depth mapped crosshair
  • Specular reflections

Super hard

  • Reflections