Difference between revisions of "List of glitches"
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This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each. | This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each. | ||
| − | * | + | Easy |
| + | * HUD at screen depth | ||
* Nameplates at screen depth | * Nameplates at screen depth | ||
* Crosshair at screen depth | * Crosshair at screen depth | ||
* Skybox too close | * Skybox too close | ||
| − | + | ||
| − | + | Medium | |
* Lights at screen depth | * Lights at screen depth | ||
* Bloom at wrong depth | * Bloom at wrong depth | ||
| + | * Character halos | ||
| + | * Decals | ||
| + | |||
| + | Hard | ||
| + | * Shadows at screen depth | ||
| + | * Shadows doubled | ||
| + | * Depth mapped crosshair | ||
| + | * Specular reflections | ||
| + | |||
| + | Super hard | ||
| + | * Reflections | ||
Latest revision as of 17:26, 6 August 2018
This is intended to be a comprehensive list of visual glitches seen in games, as a way of categorizing them and having an example of each.
Easy
- HUD at screen depth
- Nameplates at screen depth
- Crosshair at screen depth
- Skybox too close
Medium
- Lights at screen depth
- Bloom at wrong depth
- Character halos
- Decals
Hard
- Shadows at screen depth
- Shadows doubled
- Depth mapped crosshair
- Specular reflections
Super hard
- Reflections