Difference between revisions of "User:4everAwake"
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After: [[File:TheBall02 4ever.jpg|700px]] | After: [[File:TheBall02 4ever.jpg|700px]] | ||
| + | <br> | ||
| + | == Lesson 3 == | ||
| + | <nowiki>//PS A977E84A | ||
| + | ps_3_0 | ||
| + | def c1, 0.5, 1, -0.5, 0 | ||
| + | def c2, 3, 0, 0, 0 | ||
| + | def c200, 0, 1, 0.0625, 0 // x=0 for comparison to Const1 | ||
| + | dcl_texcoord v0.xy | ||
| + | dcl_texcoord1 v1 | ||
| + | dcl_texcoord2 v2.y | ||
| + | dcl_texcoord4 v3.w | ||
| + | dcl_2d s0 | ||
| + | add r0.xy, c1.z, v0 | ||
| + | mov r0.w, c1.w | ||
| + | dp2add r1.x, c5, r0, r0.w | ||
| + | dp2add r1.y, c6, r0, r0.w | ||
| + | add r0.xy, r1, c1.x | ||
| + | texld r0, r0, s0 | ||
| + | mad_sat r0.y, v2.y, -c1.x, c1.y | ||
| + | mul r0.yzw, r0.y, v1.xxyz | ||
| + | mul r0.yzw, r0, v1.w | ||
| + | mul_sat r0.xyz, r0.yzww, r0.x | ||
| + | mul r1.xyz, r0, c4 | ||
| + | mad r0.xyz, c4, -r0, r0 | ||
| + | mad r0.xyz, c8.x, r0, r1 | ||
| + | mul r0.xyz, r0, c4.w | ||
| + | mul r0.xyz, r0, c7 | ||
| + | mov r1.x, c2.x | ||
| + | mad_pp r0.xyz, r0, r1.x, c0 | ||
| + | mul_pp oC0.xyz, r0, v3.w | ||
| + | mov oC0.w, c1.w | ||
| + | mov r30.x, c220.x | ||
| + | if_eq r30.x, c200.x | ||
| + | mov oC0.xyzw, c200.ywyw //if button is held, change color | ||
| + | endif</nowiki> | ||
| + | <br> | ||
| + | [[File:TheBall03 4ever.jpg|700px]] | ||
Revision as of 08:36, 12 September 2014
Contents
Lesson 0
Lesson 1
// The Ball- This shader controls DOF
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
// float4 SampleOffsets[2];
//
//
// Registers:
//
// Name Reg Size
// ------------- ----- ----
// SampleOffsets c6 2
//
vs_3_0
dcl_position v0
dcl_texcoord v1
dcl_texcoord o0
dcl_texcoord1 o1
dcl_position o2
add o0, c6, v1.xyyx
add o1, c7, v1.xyyx
mov o2, v0
// approximately 3 instruction slots used
Lesson 2
Lesson 3
//PS A977E84A
ps_3_0
def c1, 0.5, 1, -0.5, 0
def c2, 3, 0, 0, 0
def c200, 0, 1, 0.0625, 0 // x=0 for comparison to Const1
dcl_texcoord v0.xy
dcl_texcoord1 v1
dcl_texcoord2 v2.y
dcl_texcoord4 v3.w
dcl_2d s0
add r0.xy, c1.z, v0
mov r0.w, c1.w
dp2add r1.x, c5, r0, r0.w
dp2add r1.y, c6, r0, r0.w
add r0.xy, r1, c1.x
texld r0, r0, s0
mad_sat r0.y, v2.y, -c1.x, c1.y
mul r0.yzw, r0.y, v1.xxyz
mul r0.yzw, r0, v1.w
mul_sat r0.xyz, r0.yzww, r0.x
mul r1.xyz, r0, c4
mad r0.xyz, c4, -r0, r0
mad r0.xyz, c8.x, r0, r1
mul r0.xyz, r0, c4.w
mul r0.xyz, r0, c7
mov r1.x, c2.x
mad_pp r0.xyz, r0, r1.x, c0
mul_pp oC0.xyz, r0, v3.w
mov oC0.w, c1.w
mov r30.x, c220.x
if_eq r30.x, c200.x
mov oC0.xyzw, c200.ywyw //if button is held, change color
endif