Lesson 5 - experimentation
From Bo3b's School for Shaderhackers
Revision as of 04:02, 7 September 2014 by Bo3b admin (Talk | contribs)
Sometimes we will run into an effect that really cannot be disabled without making the game a lot worse.
In this game, the Lava effect is an example. It's annoyingly broken, and makes those parts of the games unplayble. But, disabling it altogether removes the visual cue of the dangerous areas.
Let's experiment with it, to see if we can make something better.
- Experiment on lava shaders.
- Inspect and experiment on lava in both VS and PS.
- Fix lava by killing one layer instead of the entire shader.