User contributions
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- 04:19, 24 February 2015 (diff | hist) . . (+546) . . Driver Profile Settings (Add info about laser sight from TsaebehT)
- 20:58, 21 February 2015 (diff | hist) . . (+3) . . m Driver Profile Settings (Spacing between sections)
- 20:57, 21 February 2015 (diff | hist) . . (+3) . . m Driver Profile Settings (→More Settings: Spacing)
- 20:56, 21 February 2015 (diff | hist) . . (+62) . . Driver Profile Settings (→Date_Rel (0x705fafec) - text)
- 20:53, 21 February 2015 (diff | hist) . . (+65) . . Driver Profile Settings (→API (0x70b5603f) - text: Usually contains "D3D")
- 20:51, 21 February 2015 (diff | hist) . . (+18) . . m Driver Profile Settings (→StereoMemoEnabled (0x707f4b45): class="wikitable")
- 20:50, 21 February 2015 (diff | hist) . . (-160) . . Driver Profile Settings (→Unidentified Settings: Remove sections moved to another category)
- 20:50, 21 February 2015 (diff | hist) . . (+689) . . Driver Profile Settings (Add section for less interesting settings - StereoConvergence, Comments, Developer_Issues, StereoMemoEnabled)
- 20:41, 21 February 2015 (diff | hist) . . (+57) . . Driver Profile Settings (→2DD_Notes (0x709adadc))
- 20:40, 21 February 2015 (diff | hist) . . (+175) . . Driver Profile Settings (→Unidentified Settings: Note which settings are text)
- 20:13, 21 February 2015 (diff | hist) . . (-11) . . Driver Profile Settings (→Key Bindings: Fixed wrong guide title pasted here)
- 19:56, 21 February 2015 (diff | hist) . . (+11,382) . . N Driver Profile Settings (New page with info about driver profile settings)
- 02:45, 29 January 2015 (diff | hist) . . (+458) . . HelixMod Feature List (More info about the injected depth texture)
- 02:31, 29 January 2015 (diff | hist) . . (+299) . . HelixMod Feature List (→DepthGetDepthResFrom: Fill out meaning of 0/1/2 values)
- 23:17, 16 January 2015 (diff | hist) . . (+822) . . HelixMod Feature List (→UseAlternateCRC: Info on which dumps directories use alternate CRC & which use original)
- 22:20, 16 January 2015 (diff | hist) . . (+63) . . HelixMod Feature List (→StartDump: Logs calls to SetViewport())
- 02:17, 13 January 2015 (diff | hist) . . (+1) . . HelixMod Feature List (→UseDefinedOnly: Playing with this contradicts with my previous understanding. With this true, it seems that shaders are completely disabled if used with an undefined texture.)
- 02:13, 13 January 2015 (diff | hist) . . (+27) . . HelixMod Feature List (→SaveTextureLogKey: UseDefinedOnly = false also a good idea - not strictly necessary, but w/o it the shader is killed)
- 00:07, 5 January 2015 (diff | hist) . . (+392) . . HelixMod Feature List (→ASM: Add a gotcha I've hit a few times accessing a masked component of an input register)
- 21:11, 26 December 2014 (diff | hist) . . (+12) . . HelixMod Feature List (→DefSurfaceCreationMode: Clarify the render targets it doesn't affect are not textures (textures can still have a render target usage, which this will affect))
- 21:09, 26 December 2014 (diff | hist) . . (-6) . . HelixMod Feature List (→Width: Surface, not render target)
- 21:09, 26 December 2014 (diff | hist) . . (-6) . . HelixMod Feature List (→Height: Surface, not render target)
- 21:09, 26 December 2014 (diff | hist) . . (-6) . . HelixMod Feature List (→Format: Surface, not render target)
- 21:07, 26 December 2014 (diff | hist) . . (+94) . . HelixMod Feature List (→[SFn]: Only for texture surfaces, not render targets. Note lines to search for in LOG.txt)
- 20:56, 26 December 2014 (diff | hist) . . (+42) . . HelixMod Feature List (→[RTn]: Render targets, not surfaces. Note which lines to look for in LOG.txt)
- 20:51, 26 December 2014 (diff | hist) . . (+122) . . HelixMod Feature List (→DefRtCreationMode: Render targets, not rectangles (though this doesn't affect square render targets - clarified))
- 20:49, 26 December 2014 (diff | hist) . . (+7) . . HelixMod Feature List (→DefSurfaceCreationMode: Does not affect render targets)
- 20:47, 26 December 2014 (diff | hist) . . (+57) . . HelixMod Feature List (→DefSquareSurfaceMode: Reword to clarify that surfaces are not necessarily the same as a render targets)
- 20:40, 26 December 2014 (diff | hist) . . (-40) . . HelixMod Feature List (→RtCreationModeList: Rt = Render Target, not rectangular surface)
- 09:38, 24 December 2014 (diff | hist) . . (+164) . . HelixMod Feature List (→MousePosReg: More gotchas - the mouse can get out of sync. This feature is too unreliable to use IMO)
- 09:26, 24 December 2014 (diff | hist) . . (+155) . . HelixMod Feature List (→MousePosReg: Only works in vertex shaders)
- 08:53, 24 December 2014 (diff | hist) . . (+391) . . HelixMod Feature List (→ResetConst1AfterSet, ResetConst2AfterSet, ResetConst3AfterSet: Suggest alternative using PresIndex)
- 07:00, 24 December 2014 (diff | hist) . . (+39) . . HelixMod Feature List (→ResetConst1AfterSet, ResetConst2AfterSet, ResetConst3AfterSet: gotcha confirmed - tried this in World of Diving and sure enough the constant is always 0)
- 02:28, 24 December 2014 (diff | hist) . . (-54) . . HelixMod Feature List (→SHOWINFOKEY: This is dead code - the only reference to it in the DLL is the ini parsing code. Maybe used in an earlier version?)
- 17:18, 21 December 2014 (diff | hist) . . (+187) . . HelixMod Feature List (→[PTnnnnnnnn]: Add a couple of placeholders for settings discovered in the dll)
- 10:49, 21 December 2014 (diff | hist) . . (+174) . . HelixMod Feature List (→VBOffsetList: Vague info - I'm still working out the details)
- 10:46, 21 December 2014 (diff | hist) . . (+1) . . m HelixMod Feature List (→FirstVertexPosReg: semicolon)
- 10:45, 21 December 2014 (diff | hist) . . (+146) . . HelixMod Feature List (→FirstVertexPosReg: Think I've worked out what this does... maybe)
- 09:26, 21 December 2014 (diff | hist) . . (+203) . . HelixMod Feature List (→SaveTextureLogKey: Note crash with conflicting steam screenshot key)
- 09:24, 21 December 2014 (diff | hist) . . (+289) . . HelixMod Feature List (→SaveTextureLogKey: Finally figured out how to make TEXTURESLOG.txt useful)
- 08:57, 21 December 2014 (diff | hist) . . (-136) . . HelixMod Feature List (→GetConstNFromReg: 3 of these)
- 08:56, 21 December 2014 (diff | hist) . . (-149) . . HelixMod Feature List (→SetConstNToReg: 3 of these)
- 08:41, 21 December 2014 (diff | hist) . . (+205) . . HelixMod Feature List (→[GPnnnnnnnn]: Expand description of what this might be for)
- 06:09, 21 December 2014 (diff | hist) . . (+70) . . HelixMod Feature List (→DepthWReg: Note DepthWRT appears to be mandatory for this to be used)
- 06:08, 21 December 2014 (diff | hist) . . (+109) . . HelixMod Feature List (→DepthWRT: This seems to set a render target index for the depth texture)
- 06:07, 21 December 2014 (diff | hist) . . (+238) . . HelixMod Feature List (→DeptIsNilReg: Closer examination of what this appears to do)
- 06:00, 21 December 2014 (diff | hist) . . (+112) . . HelixMod Feature List (→DeptIsNilReg: Theory as to what this might be)
- 04:52, 21 December 2014 (diff | hist) . . (+73) . . HelixMod Feature List (→DefStage: Looks like this changes which mip-map level is used for the texture CRC)
- 04:40, 21 December 2014 (diff | hist) . . (+196) . . HelixMod Feature List (→ResetConst1AfterSet, ResetConst2AfterSet, ResetConst3AfterSet: Noticed a bit of a potential gotcha with this)
- 04:37, 21 December 2014 (diff | hist) . . (+201) . . HelixMod Feature List (→ResetConst1AfterSet, ResetConst2AfterSet, ResetConst3AfterSet)
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