User contributions
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- 12:22, 10 July 2016 (diff | hist) . . (+52) . . Driver Profile Settings (→NVIDIA Inspector Custom Stereo Settings Names: Clarify which instructions is for which tool)
- 12:14, 10 July 2016 (diff | hist) . . (+219) . . Driver Profile Settings (→NVIDIA Inspector Custom Stereo Settings Names: Direct link to NVIDIA Profile Inspector 2.1.2.5 with custom setting names already built in.)
- 12:07, 10 July 2016 (diff | hist) . . (+296) . . Driver Profile Settings (→Tools: Add links to open source NVIDIA Profile Inspector)
- 23:20, 2 February 2016 (diff | hist) . . (+76) . . HelixMod Feature List (→DoubleInverseMatrix, DoubleInverseMatrix1: Note that these need to be specified in both source AND destination)
- 22:15, 25 January 2016 (diff | hist) . . (+287) . . HelixMod Feature List (→DefMode: Note that 256x256 format=21 textures given an out of memory error when forced to stereo)
- 00:10, 5 January 2016 (diff | hist) . . (+254) . . Driver Profile Settings (→StereoFlagsDX10 (0x702442fc): Info from nvidia about compute shaders and StereoFlagsDX10)
- 00:06, 5 January 2016 (diff | hist) . . (+373) . . Driver Profile Settings (→The Mystery Stereo Setting 0x701EB457: Note problem with this missing)
- 03:58, 16 December 2015 (diff | hist) . . (-86) . . HelixMod Feature List (→Const1UseAdjustor, Const2UseAdjustor, ..., Const8UseAdjustor: Delete this, it's dead code - the code that parses the adjustor sections is buggy and the resulting data structures aren't referenced anywhere)
- 03:48, 16 December 2015 (diff | hist) . . (+86) . . HelixMod Feature List (→[PRES*]: List ConstNUseAdjustor settings, don't know how these work yet)
- 05:13, 9 December 2015 (diff | hist) . . (+115) . . HelixMod Feature List (→FirstVertexPosReg: Expand info on VB sections a little more)
- 05:11, 9 December 2015 (diff | hist) . . (+74) . . HelixMod Feature List (→MatrixTexReg: Fill out the info for the other side of this matrix copy slot)
- 05:08, 9 December 2015 (diff | hist) . . (+133) . . HelixMod Feature List (→GetMatrixTexFromReg: Untested but I'm pretty sure I know what this does now)
- 05:06, 9 December 2015 (diff | hist) . . (+326) . . HelixMod Feature List (→FirstTexVertexPosReg: Fill in info, noting differences between this and FirstVertexPosReg)
- 04:59, 9 December 2015 (diff | hist) . . (+198) . . HelixMod Feature List (→FirstVertexPosReg: Add a note on how to make this work in conjunction with DefinedTexturesVS)
- 04:57, 9 December 2015 (diff | hist) . . (+274) . . HelixMod Feature List (→[VBnnnnnnnn.m]: Note info about which hash to use when)
- 04:56, 9 December 2015 (diff | hist) . . (+266) . . HelixMod Feature List (→VBOffsetList: Note when this setting will be trumped by the one in the [TEX] section)
- 04:53, 9 December 2015 (diff | hist) . . (+187) . . HelixMod Feature List (→VBOffsetList: Worked out when the variant of this in the [TEX] section is used)
- 04:04, 9 December 2015 (diff | hist) . . (+15) . . HelixMod Feature List (→FirstVertexPosReg: The plot thickens - does not work if the texture is in the DefinedTexturesVS list)
- 03:53, 9 December 2015 (diff | hist) . . (+69) . . HelixMod Feature List (→FirstVertexPosReg: Seems it cannot be used in conjunction with DefinedTexturesVS)
- 03:49, 9 December 2015 (diff | hist) . . (-3) . . m HelixMod Feature List (→FirstVertexPosReg: grammar)
- 03:48, 9 December 2015 (diff | hist) . . (+54) . . HelixMod Feature List (→FirstVertexPosReg: Updated dependencies for this settings to work)
- 20:37, 8 December 2015 (diff | hist) . . (+77) . . HelixMod Feature List (→GetVertex)
- 20:20, 8 December 2015 (diff | hist) . . (+748) . . HelixMod Feature List (→FirstVertexPosReg: Worked out how to use this setting)
- 19:06, 8 December 2015 (diff | hist) . . (+211) . . HelixMod Feature List (→CompareType)
- 20:22, 7 December 2015 (diff | hist) . . (+268) . . HelixMod Feature List (→CalcMatrixOncePerFrame: Note a bug that prevents this working if both matrix copy slots are used)
- 19:15, 6 December 2015 (diff | hist) . . (+1,591) . . HelixMod Feature List (Info about MakeWTexture, DepthWRT, DepthWReg and related settings from Montague's Mount)
- 23:39, 27 November 2015 (diff | hist) . . (+356) . . HelixMod Feature List (Add links to binary patched Helix Mod to allow LOG.txt to be opened while the game is running)
- 07:10, 10 June 2015 (diff | hist) . . (0) . . m Driver Profile Settings (→StereoFlagsDX10 (0x702442fc): Fix captalisation)
- 07:08, 10 June 2015 (diff | hist) . . (+147) . . Driver Profile Settings (→StereoTextureEnable (0x70edb381): Update description)
- 07:03, 10 June 2015 (diff | hist) . . (+414) . . Driver Profile Settings (→StereoFlagsDX10 (0x702442fc): Update known values from driver 353.06)
- 12:57, 19 May 2015 (diff | hist) . . (+221) . . HelixMod Feature List (→CheckDepthResolution: Note gotcha preventing this test from being performed)
- 12:22, 19 May 2015 (diff | hist) . . (+62) . . HelixMod Feature List (→CheckDepthResolution: note without this shaders may break)
- 10:08, 18 May 2015 (diff | hist) . . (+530) . . HelixMod Feature List (→[VSnnnnnnnn]: More details on the bugs associated with texture copying)
- 09:51, 18 May 2015 (diff | hist) . . (+534) . . HelixMod Feature List (→[VSnnnnnnnn]: Worked out what SNTexW & SamplerNRTType are supposed to do)
- 09:26, 18 May 2015 (diff | hist) . . (+185) . . HelixMod Feature List (→GetSampler1FromReg, GetSampler2FromReg, GetSampler3FromReg: Looks like these can copy render targets if 500 is added)
- 05:43, 18 May 2015 (diff | hist) . . (+18) . . HelixMod Feature List (→UNKNOWN FEATURES: Helix Mod also reads an Index setting)
- 08:11, 16 May 2015 (diff | hist) . . (+113) . . HelixMod Feature List (→[DSn]: Had to use this feature today, so now I know what to look for in the LOG)
- 19:31, 15 May 2015 (diff | hist) . . (+97) . . Driver Profile Settings (→StereoTextureEnable (0x70edb381): Bo3b and DarkStarSword have a list of bit definitions for this setting)
- 10:04, 30 April 2015 (diff | hist) . . (+403) . . N Talk:Driver Profile Settings (→Profiles to analyse: new section) (current)
- 01:52, 2 April 2015 (diff | hist) . . (+78) . . HelixMod Feature List (→UseExtInterfaceOnly: This option enables wrapping games that use Direct3DCreate9Ex())
- 19:11, 26 February 2015 (diff | hist) . . (-22) . . m Driver Profile Settings (→LaserZAdjust (0x7014fca2): Remove known values heading)
- 19:10, 26 February 2015 (diff | hist) . . (0) . . m Driver Profile Settings (→LaserZAdjust (0x7014fca2): Fix table)
- 18:03, 26 February 2015 (diff | hist) . . (+270) . . Driver Profile Settings (→Laser Sight Settings: Updates from TsabehT)
- 01:37, 25 February 2015 (diff | hist) . . (+1) . . m Driver Profile Settings (Spacing between sections)
- 01:34, 25 February 2015 (diff | hist) . . (+1) . . m Driver Profile Settings (Spacing between sections)
- 01:33, 25 February 2015 (diff | hist) . . (+21) . . m Driver Profile Settings (→Laser Sight Settings: Spacing)
- 01:26, 25 February 2015 (diff | hist) . . (-1) . . m Driver Profile Settings (→StereoToggle (0x70d76b8b))
- 01:25, 25 February 2015 (diff | hist) . . (+341) . . Driver Profile Settings (→Misc Key Bindings: fill in standard bindings)
- 01:15, 25 February 2015 (diff | hist) . . (+364) . . Driver Profile Settings (→Laser Sight Settings: More info from TsaebehT)
- 04:26, 24 February 2015 (diff | hist) . . (+49) . . Driver Profile Settings (Move more laser sight settings into Laser Sight category)
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