User:Pirateguybrush
From Bo3b's School for Shaderhackers
Revision as of 06:55, 31 August 2014 by Pirateguybrush (Talk | contribs)
Lesson 0
Lesson 1
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
// float4 IndividualVelocityScale;
//
//
// Registers:
//
// Name Reg Size
// ----------------------- ----- ----
// IndividualVelocityScale c0 1
//
//
// Default values:
//
// IndividualVelocityScale
// c0 = { 1, 1, 0.00392157, 1 };
//
ps_3_0
def c1, 0.5, 0, 0, 0
dcl_texcoord6 v0.xyw
dcl_texcoord7 v1.xyw
rcp r0.x, v0.w
mul r0.xy, r0.x, v0
rcp r0.z, v1.w
mad_pp r0.xy, v1, r0.z, -r0
mul_pp r0.xy, r0, c0
mad_pp r0.xy, r0, c1.x, c1.x
max_pp r1.xy, r0, c0.z
min_pp oC0.xy, c0.w, r1
mov oC0.zw, c1.y
// approximately 9 instruction slots used