User:Volnaiskra
From Bo3b's School for Shaderhackers
hello world
Lesson 1
//
// Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022
//
// Parameters:
//
// float4x4 LocalToWorld;
// float4x4 ViewProjectionMatrix;
//
//
// Registers:
//
// Name Reg Size
// -------------------- ----- ----
// ViewProjectionMatrix c0 4
// LocalToWorld c6 4
//
vs_3_0
dcl_position v0
dcl_position o0
mul r0, c7, v0.y
mad r0, c6, v0.x, r0
mad r0, c8, v0.z, r0
mad r0, c9, v0.w, r0
mul r1, r0.y, c1
mad r1, c0, r0.x, r1
mad r1, c2, r0.z, r1
mad o0, c3, r0.w, r1
// approximately 8 instruction slots used