User:Volnaiskra
From Bo3b's School for Shaderhackers
hello world
Lesson 1
// // Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022 // // Parameters: // // float4x4 LocalToWorld; // float4x4 ViewProjectionMatrix; // // // Registers: // // Name Reg Size // -------------------- ----- ---- // ViewProjectionMatrix c0 4 // LocalToWorld c6 4 // vs_3_0 dcl_position v0 dcl_position o0 mul r0, c7, v0.y mad r0, c6, v0.x, r0 mad r0, c8, v0.z, r0 mad r0, c9, v0.w, r0 mul r1, r0.y, c1 mad r1, c0, r0.x, r1 mad r1, c2, r0.z, r1 mad o0, c3, r0.w, r1 // approximately 8 instruction slots used