Difference between revisions of "User:T L T"
From Bo3b's School for Shaderhackers
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− | Lesson 0 | + | ==Lesson 0== |
[[File:TheBall01 50T L T.jpg|700px]] | [[File:TheBall01 50T L T.jpg|700px]] | ||
+ | <br> | ||
− | Lesson 0.5 | + | ==Lesson 0.5== |
[[File:TheBall02 T L T.jpg|700px]] | [[File:TheBall02 T L T.jpg|700px]] | ||
+ | |||
+ | <br> | ||
+ | |||
+ | ==Lesson 1== | ||
+ | |||
+ | <nowiki>// | ||
+ | // Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022 | ||
+ | // | ||
+ | // Parameters: | ||
+ | // | ||
+ | // float4 TextureComponentReplicateAlpha; | ||
+ | // sampler2D _Texture; | ||
+ | // | ||
+ | // | ||
+ | // Registers: | ||
+ | // | ||
+ | // Name Reg Size | ||
+ | // ------------------------------ ----- ---- | ||
+ | // TextureComponentReplicateAlpha c0 1 | ||
+ | // _Texture s0 1 | ||
+ | // | ||
+ | |||
+ | ps_3_0 | ||
+ | dcl_texcoord v0.xy | ||
+ | dcl_texcoord1 v1 | ||
+ | dcl_2d s0 | ||
+ | texld r0, v0, s0 | ||
+ | dp4 r0.w, r0, c0 | ||
+ | mul oC0, r0, v1 | ||
+ | |||
+ | // approximately 3 instruction slots used (1 texture, 2 arithmetic) | ||
+ | </nowiki> |
Revision as of 02:13, 18 September 2015
Lesson 0
Lesson 0.5
Lesson 1
// // Generated by Microsoft (R) HLSL Shader Compiler 9.27.952.3022 // // Parameters: // // float4 TextureComponentReplicateAlpha; // sampler2D _Texture; // // // Registers: // // Name Reg Size // ------------------------------ ----- ---- // TextureComponentReplicateAlpha c0 1 // _Texture s0 1 // ps_3_0 dcl_texcoord v0.xy dcl_texcoord1 v1 dcl_2d s0 texld r0, v0, s0 dp4 r0.w, r0, c0 mul oC0, r0, v1 // approximately 3 instruction slots used (1 texture, 2 arithmetic)